I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] ~BufferQueue
I/BufferQueue(  105): [unnamed-105-51] BufferQueue
I/BufferQueue(  105): [unnamed-105-51] consumerConnect
I/BufferQueue(  105): [unnamed-105-51] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-51] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] connect: api=1
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] setSynchronousMode: enabled=1
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] createGraphicBuffer before(NULL) after(0x42d135f8, handle=0x42bde8e0, w=1024, h=552, f=5)
I/SurfaceTextureClient(  443): [STC::queueBuffer] this:0x517cceb8, api:2, last queue time elapsed :17253 ms
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] createGraphicBuffer before(NULL) after(0x42d12908, handle=0x42d1aec0, w=1024, h=552, f=5)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] createGraphicBuffer before(NULL) after(0x427dacb8, handle=0x42bdeec0, w=1024, h=552, f=5)
I/BufferQueue(  105): [unnamed-105-52] BufferQueue
I/BufferQueue(  105): [unnamed-105-52] consumerConnect
I/BufferQueue(  105): [unnamed-105-52] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-52] setDefaultBufferSize: w=1, h=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] connect: api=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setSynchronousMode: enabled=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d2b668, handle=0x42cf1910, w=1024, h=552, f=5)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d09b50, handle=0x42d134f8, w=1024, h=552, f=5)
D/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] cancelBuffer: slot=1
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] disconnect: api=1
I/SurfaceTexture(  105): [com.android.settings/com.android.settings.Settings] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:0, mCurrentBuf:0x42d135f8
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] getReleasedBuffers: returning mask 0xffffffff
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d08fd0, handle=0x42d194e0, w=1024, h=552, f=5)
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] consumerDisconnect
I/BufferQueue(  105): [com.android.settings/com.android.settings.Settings] ~BufferQueue
D/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] cancelBuffer: slot=0
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] disconnect: api=1
I/SurfaceTexture(  105): [com.android.launcher/com.android.launcher2.Launcher] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:2, mCurrentBuf:0x42d08fd0
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] consumerDisconnect
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] ~BufferQueue
I/BufferQueue(  105): [unnamed-105-53] BufferQueue
I/BufferQueue(  105): [unnamed-105-53] consumerConnect
I/BufferQueue(  105): [unnamed-105-53] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-53] setDefaultBufferSize: w=1, h=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] connect: api=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setSynchronousMode: enabled=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d09b50, handle=0x42d0ba00, w=1024, h=552, f=5)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d0aed8, handle=0x42bdeec0, w=1024, h=552, f=5)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d0b410, handle=0x42d13640, w=1024, h=552, f=5)
I/BufferQueue(  105): [unnamed-105-54] BufferQueue
I/BufferQueue(  105): [unnamed-105-54] consumerConnect
I/BufferQueue(  105): [unnamed-105-54] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-54] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] connect: api=2
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] createGraphicBuffer before(NULL) after(0x42d0b528, handle=0x42bde8e0, w=1024, h=552, f=2)
D/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] cancelBuffer: slot=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] disconnect: api=1
I/SurfaceTexture(  105): [com.android.launcher/com.android.launcher2.Launcher] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:0, mCurrentBuf:0x42d09b50
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] consumerDisconnect
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] ~BufferQueue
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] createGraphicBuffer before(NULL) after(0x42d12e58, handle=0x42d12690, w=1024, h=552, f=2)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] createGraphicBuffer before(NULL) after(0x427dacb8, handle=0x42d1aec0, w=1024, h=552, f=2)
I/SurfaceTextureClient( 1544): [STC::queueBuffer] this:0x517d3340, api:2, last queue time elapsed :8825 ms
W/EventHub(  351): could not get event, removed? (fd: 241 size: -1 bufferSize: 256 capacity: 256 errno: 19)
I/SurfaceTextureClient(  443): [STC::queueBuffer] this:0x517cceb8, api:2, last queue time elapsed :20972 ms
W/EventHub(  351): could not get event, removed? (fd: 241 size: -1 bufferSize: 256 capacity: 256 errno: 19)
I/SurfaceTextureClient( 1544): [STC::queueBuffer] this:0x517d3340, api:2, last queue time elapsed :5324 ms
I/SurfaceTextureClient(  443): [STC::queueBuffer] this:0x517cceb8, api:2, last queue time elapsed :12925 ms
I/SurfaceTextureClient(  443): [STC::queueBuffer] this:0x517cceb8, api:2, last queue time elapsed :20696 ms
I/BufferQueue(  105): [unnamed-105-55] BufferQueue
I/BufferQueue(  105): [unnamed-105-55] consumerConnect
I/BufferQueue(  105): [unnamed-105-55] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-55] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] connect: api=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setSynchronousMode: enabled=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d09b50, handle=0x42bdeec0, w=1024, h=552, f=5)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d12908, handle=0x42d0b8e8, w=1024, h=552, f=5)
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] disconnect: api=2
I/SurfaceTexture(  105): [jackpal.androidterm/jackpal.androidterm.Term] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:0, mCurrentBuf:0x42d0b528
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] getReleasedBuffers: returning mask 0xffffffff
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d135f8, handle=0x42d1aec0, w=1024, h=552, f=5)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] consumerDisconnect
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] ~BufferQueue
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
I/BufferQueue(  105): [unnamed-105-56] BufferQueue
I/BufferQueue(  105): [unnamed-105-56] consumerConnect
I/BufferQueue(  105): [unnamed-105-56] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-56] setDefaultBufferSize: w=1, h=1
I/BufferQueue(  105): [Starting ru.pccar] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [Starting ru.pccar] connect: api=2
I/BufferQueue(  105): [Starting ru.pccar] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [Starting ru.pccar] createGraphicBuffer before(NULL) after(0x42d127f0, handle=0x42d18358, w=1024, h=552, f=2)
I/BufferQueue(  105): [unnamed-105-57] BufferQueue
I/BufferQueue(  105): [unnamed-105-57] consumerConnect
I/BufferQueue(  105): [unnamed-105-57] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-57] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [unnamed-105-58] BufferQueue
I/BufferQueue(  105): [unnamed-105-58] consumerConnect
I/BufferQueue(  105): [unnamed-105-58] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-58] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] connect: api=2
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:1) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] createGraphicBuffer before(NULL) after(0x42d0b528, handle=0x42d18b28, w=1024, h=552, f=1)
D/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] cancelBuffer: slot=2
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] disconnect: api=1
I/SurfaceTexture(  105): [com.android.launcher/com.android.launcher2.Launcher] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:1, mCurrentBuf:0x42d12908
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [Starting ru.pccar] disconnect: api=2
I/SurfaceTexture(  105): [Starting ru.pccar] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:0, mCurrentBuf:0x42d127f0
I/BufferQueue(  105): [Starting ru.pccar] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [Starting ru.pccar] consumerDisconnect
I/BufferQueue(  105): [Starting ru.pccar] ~BufferQueue
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] consumerDisconnect
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] ~BufferQueue
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (TIME OUT)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
I/BufferQueue(  105): [unnamed-105-59] BufferQueue
I/BufferQueue(  105): [unnamed-105-59] consumerConnect
I/BufferQueue(  105): [unnamed-105-59] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-59] setDefaultBufferSize: w=1, h=1
I/BufferQueue(  105): [AtchDlg:ru.pccar/ru.pccar.Main] setDefaultBufferSize: w=1024, h=78
I/BufferQueue(  105): [AtchDlg:ru.pccar/ru.pccar.Main] connect: api=2
I/BufferQueue(  105): [AtchDlg:ru.pccar/ru.pccar.Main] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:78 f:1) err(0)
I/BufferQueue(  105): [AtchDlg:ru.pccar/ru.pccar.Main] createGraphicBuffer before(NULL) after(0x42d12908, handle=0x42d1aec0, w=1024, h=78, f=1)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:78 f:1) err(0)
I/BufferQueue(  105): [AtchDlg:ru.pccar/ru.pccar.Main] createGraphicBuffer before(NULL) after(0x42d135f8, handle=0x42d0b048, w=1024, h=78, f=1)
I/BufferQueue(  105): [unnamed-105-60] BufferQueue
I/BufferQueue(  105): [unnamed-105-60] consumerConnect
I/BufferQueue(  105): [unnamed-105-60] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-60] setDefaultBufferSize: w=1, h=1
I/BufferQueue(  105): [Starting ru.pccar] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [AtchDlg:ru.pccar/ru.pccar.Main] disconnect: api=2
I/SurfaceTexture(  105): [AtchDlg:ru.pccar/ru.pccar.Main] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:1, mCurrentBuf:0x42d135f8
I/BufferQueue(  105): [AtchDlg:ru.pccar/ru.pccar.Main] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [Starting ru.pccar] connect: api=2
I/BufferQueue(  105): [Starting ru.pccar] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [Starting ru.pccar] createGraphicBuffer before(NULL) after(0x42d12908, handle=0x42d1aec0, w=1024, h=552, f=2)
I/BufferQueue(  105): [unnamed-105-61] BufferQueue
I/BufferQueue(  105): [unnamed-105-61] consumerConnect
I/BufferQueue(  105): [unnamed-105-61] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-61] setDefaultBufferSize: w=1, h=1
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [AtchDlg:ru.pccar/ru.pccar.Main] consumerDisconnect
I/BufferQueue(  105): [AtchDlg:ru.pccar/ru.pccar.Main] ~BufferQueue
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] disconnect: api=2
I/SurfaceTexture(  105): [ru.pccar/ru.pccar.Main] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:0, mCurrentBuf:0x42d0b528
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] connect: api=2
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] createGraphicBuffer before(NULL) after(0x42d135f8, handle=0x42bdeec0, w=1024, h=552, f=2)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] createGraphicBuffer before(NULL) after(0x427dacb8, handle=0x42d09b50, w=1024, h=552, f=2)
I/BufferQueue(  105): [Starting ru.pccar] disconnect: api=2
I/SurfaceTexture(  105): [Starting ru.pccar] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:0, mCurrentBuf:0x42d12908
I/BufferQueue(  105): [Starting ru.pccar] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [Starting ru.pccar] consumerDisconnect
I/BufferQueue(  105): [Starting ru.pccar] ~BufferQueue
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] consumerDisconnect
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] ~BufferQueue
I/BufferQueue(  105): [SurfaceView] consumerDisconnect
I/BufferQueue(  105): [SurfaceView] ~BufferQueue
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] createGraphicBuffer before(NULL) after(0x42d134a0, handle=0x42d2b868, w=1024, h=552, f=2)
I/BufferQueue(  105): [unnamed-105-62] BufferQueue
I/BufferQueue(  105): [unnamed-105-62] consumerConnect
I/BufferQueue(  105): [unnamed-105-62] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-62] setDefaultBufferSize: w=1, h=1
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] setDefaultBufferSize: w=348, h=218
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] connect: api=2
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:352 h:218 f:1) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] createGraphicBuffer before(NULL) after(0x42d12908, handle=0x42d18b28, w=348, h=218, f=1)
I/GraphicBuffer(  105): allocate buffer (w:352 h:218 f:1) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] createGraphicBuffer before(NULL) after(0x427daba8, handle=0x42d12690, w=348, h=218, f=1)
I/GraphicBuffer(  105): allocate buffer (w:352 h:218 f:1) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] createGraphicBuffer before(NULL) after(0x427da980, handle=0x42d1aec0, w=348, h=218, f=1)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] disconnect: api=2
I/SurfaceTexture(  105): [ru.pccar/ru.pccar.Settings] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:0, mCurrentBuf:0x42d12908
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] consumerDisconnect
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] ~BufferQueue
I/BufferQueue(  105): [unnamed-105-63] BufferQueue
I/BufferQueue(  105): [unnamed-105-63] consumerConnect
I/BufferQueue(  105): [unnamed-105-63] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-63] setDefaultBufferSize: w=1, h=1
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] setDefaultBufferSize: w=580, h=409
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] connect: api=2
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:608 h:409 f:1) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] createGraphicBuffer before(NULL) after(0x42d09ee8, handle=0x42d0c408, w=580, h=409, f=1)
I/GraphicBuffer(  105): allocate buffer (w:608 h:409 f:1) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] createGraphicBuffer before(NULL) after(0x427daba8, handle=0x42d08fa8, w=580, h=409, f=1)
I/GraphicBuffer(  105): allocate buffer (w:608 h:409 f:1) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] createGraphicBuffer before(NULL) after(0x42cf1a90, handle=0x427da980, w=580, h=409, f=1)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] disconnect: api=2
I/SurfaceTexture(  105): [ru.pccar/ru.pccar.Settings] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:0, mCurrentBuf:0x42d09ee8
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] consumerDisconnect
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] ~BufferQueue
I/BufferQueue(  105): [unnamed-105-64] BufferQueue
I/BufferQueue(  105): [unnamed-105-64] consumerConnect
I/BufferQueue(  105): [unnamed-105-64] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-64] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [unnamed-105-65] BufferQueue
I/BufferQueue(  105): [unnamed-105-65] consumerConnect
I/BufferQueue(  105): [unnamed-105-65] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-65] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] connect: api=2
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:1) err(0)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] createGraphicBuffer before(NULL) after(0x42d09ee8, handle=0x42d1aec0, w=1024, h=552, f=1)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] disconnect: api=2
I/SurfaceTexture(  105): [ru.pccar/ru.pccar.Settings] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:1, mCurrentBuf:0x427dacb8
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] consumerDisconnect
I/BufferQueue(  105): [ru.pccar/ru.pccar.Settings] ~BufferQueue
I/SurfaceTextureClient(  443): [STC::queueBuffer] this:0x517cceb8, api:2, last queue time elapsed :10539 ms
I/BufferQueue(  105): [unnamed-105-66] BufferQueue
I/BufferQueue(  105): [unnamed-105-66] consumerConnect
I/BufferQueue(  105): [unnamed-105-66] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-66] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] connect: api=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setSynchronousMode: enabled=1
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d127f0, handle=0x42d12690, w=1024, h=552, f=5)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x427dacb8, handle=0x42d18358, w=1024, h=552, f=5)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] disconnect: api=2
I/SurfaceTexture(  105): [ru.pccar/ru.pccar.Main] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:0, mCurrentBuf:0x42d09ee8
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] getReleasedBuffers: returning mask 0xffffffff
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (TIME OUT)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:5) err(0)
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] createGraphicBuffer before(NULL) after(0x42d08fa8, handle=0x427dabd8, w=1024, h=552, f=5)
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] consumerDisconnect
I/BufferQueue(  105): [ru.pccar/ru.pccar.Main] ~BufferQueue
I/BufferQueue(  105): [SurfaceView] consumerDisconnect
I/BufferQueue(  105): [SurfaceView] ~BufferQueue
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: cannot find available buffer, wait...
W/HWComposer(  105): [DBQ][Q2] dequeueBuffer: wake up to find available buffer (WAKE)
I/BufferQueue(  105): [unnamed-105-67] BufferQueue
I/BufferQueue(  105): [unnamed-105-67] consumerConnect
I/BufferQueue(  105): [unnamed-105-67] setSynchronousMode: enabled=1
I/BufferQueue(  105): [unnamed-105-67] setDefaultBufferSize: w=1024, h=552
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] connect: api=2
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] setSynchronousMode: enabled=1
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] createGraphicBuffer before(NULL) after(0x42d0b528, handle=0x42d194e0, w=1024, h=552, f=2)
D/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] cancelBuffer: slot=2
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] disconnect: api=1
I/SurfaceTexture(  105): [com.android.launcher/com.android.launcher2.Launcher] [virtual void android::SurfaceTexture::onBuffersReleased()] mCurrentTexture:1, mCurrentBuf:0x427dacb8
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] getReleasedBuffers: returning mask 0xffffffff
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] consumerDisconnect
I/BufferQueue(  105): [com.android.launcher/com.android.launcher2.Launcher] ~BufferQueue
I/GraphicBuffer(  105): allocate buffer (w:1024 h:552 f:2) err(0)
I/BufferQueue(  105): [jackpal.androidterm/jackpal.androidterm.Term] createGraphicBuffer before(NULL) after(0x42d0af68, handle=0x42d1aec0, w=1024, h=552, f=2)
